heXen:Edge of Chaos will be a new and free game, based on the original Hexen game which was developed by id Software and Raven Software. Edge of Chaos is being developed by a team of fans who have always loved the original Hexen since it came out. In fact, most of us spent countless hours with the entire series. When id Software released Doom3, we immediately saw immense potential in the engine itself; the 'Hell' maps gave us the inspiration to make a hack-and-slash game based, primarily, on the original Hexen.

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As always we are still working hard at EOC, rumors of our demise have been greatly exaggerated. We are still searching for help in the mapping deparment. If you'd like to work with a commited team then don't hesitate and contact us!

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As always we are still working hard at EOC, rumors of our demise have been greatly exaggerated. We are still searching for help in the mapping deparment. If you'd like to work with a commited team then don't hesitate and contact us!

Introducing: Interviews with all teammembers
We will be interviewing all members of the team to give you guys a better insight in who's who and who's doing what for the TC. We'll be posting a new interview every other week, from next week on so keep your eyes out for that.

You guys must have noticed the new site is still not online. This is due to the fact that we were not happy with the way it had evolved and the amount of content that we could show you guys. Now that the build is shaping up well we are starting to feel comfortable in releasing some more media and information about the game. And we'll be picking up work on the new website soon.

A new writer has joined the team who has been working with Slash, our conceptartist, to help us create better maps. We have in fact tossed a huge chunk of mapwork last December due to new insights and learning better ways of doing things.
But (as stated earlier) we are looking for help in that department, so if you are a good mapper, or know of one, then apply (yourself/him/her) for the job! :)

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