Well i started making this mod because i was getting tired of Normal gameplay.The other mods didn't had all the things I wanted so i decided to make that by myself.It wasn't too easy however (just me alone).
Hope you enjoy the mod.I will take any criticism you have.

INSTALATION:
->extract the archive in Men of War/mods [If you don't have that folder,create it]
->do not extract it in the main folder of Men of War,or you will ruin it!
->activate the mod from options|mods.
->You need Men of War patched to 1.17.5.1WHAT IT DOES:->Adds new units (From Singleplayer,mods,created),like SU-152,StuG III,Marder III,PaK-38,Flak-18/36,Black Prince,M4A3E8 HVSS,KV-1s,ISU-122,Brummbar,Pak-43,B-4,Karl,BS-3,Boffors,M2 AA,Nebelwerfer-41,A34 Comet,Somua S35 and more.->Infantry is better in combat.Each Class is specialized in defense,offense or both.Trucks and Armored Half-Trucks comes with SMG infantry,equipped with AT Mines and grenades.Riflemans are good at defensive positions,while SMG units are good at offensive.->Added APCR/HEAT/APD/APHE ammo.However these shells are in short number,so use them wise.They have shorter range than the normal AP/HE shells so carefull.
-APCR/APDS penetrate better than normal AP rounds by 40-50%.They loose power over distance.
-APHE are mainly to japanese 37 and 47mm guns.They recieve better penetration by 25-35% than normal AP rounds.
-HEAT rounds are effective even on long ranges,due to their explosive power.They penetrate the same even from long distance.They can used by large callibre guns,starting from the 75mm to the 128mm.->The mod's resources system works only with the [No refund] option,as the other 2 have different effects (Payback doesn't work and None is a test-mode)
The limit is from 150.000 up to 1.000.000.000.The bigger the limit is the faster the resource income goes,so carefull what value you choose.
Depending of the value you type in the [Resource income]:
- 150.000 - 200.000 [slow income like in the normal gameplay]
- 300.000 - 400.000 [fast income for more action]
- 1.000.000 and over [very fast income,excelent for intense battles]
- 1.000.000.000 [the limit,where you recieve massive resources]
To change the [Resource income] value,enter in Advance Settings,type the resource value you want then press enter.->Added gore effects.Corpses will blow up in pieces from a close explosion or direct hit from an AP round.->Gameplay changes
- better precision for guns,changed ranges,penetration values.
- fixed armor values for some tanks,speed.
- better vision for infantry.
- infantry has bigger inventory,can run faster and fight better.
- sloped armor is a little better
- penetrated turrets has a risk of ammo detonation,blowing up the entire tank.
- squads are now in full 8th people (excepting special squads like miners,snipers,scouts etc.)
-small weapons range increased and some fire-rate changes.
- artillery is less accurate.
- ammo trucks are more rich in ammunition,while support trucks are rich in defensive items.
- changed the chance that a penetration kills crew members (even a chance to kill them all).->Changed army size limits ,maxed up to 300.Now each soldier cost 1 CP,while vehicles cost no CP.->Some vehicles and artillery units have been limited for preventing spams of them.Once these limited units are lost,they can't be replaced (excepting the russian BM-13 and T-40,where they are limited to units per field and not total.)->Light,Medium and Tier 1 Heavy Tanks have a bigger role now.They can destoy heavier vehicles better due to their APCR/HEAT shells.But even so tactics are still important.->No Artilery is fixed for Japane.
->Gamemode changes:
-Frontline gameplay has all units enabled
-Tanks only includes more vehicles,infinite resources and a limit of vehicles (1-5) for players.NOTES:
- Some maps can cause crash with 3 or more players (same happens to other mods too).
- Best to play the mod with 4 or more players.
- Small bugs,but nothing that bad.No dead vehicles and artillery models included to make the mod smaller and accessible for people with slow net to download.
Credits goes to all the moders in the world that use their free time and passion to make amazing stuffs for evreybody.
If anybody wishes to use materials from the mod,he can do that freely without needing my permission.Who knows,maybe he can make an amazing piece of art.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Heroes of WW2 v1.1

Heroes of WW2 v1.1

Full Version 2 comments

This is a continuation of the old mod Heroes of WW2.

Post comment Comments  (0 - 10 of 17)
commandantes
commandantes - - 5 comments

Hi!Where is the t35 in this mod?

Reply Good karma Bad karma+1 vote
CharlesPzkpfw
CharlesPzkpfw - - 34 comments

Hi! Any updates regarding this mod?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 691,487 comments

huh just what need a multi mod just when multi is shutting down for good

Reply Good karma Bad karma+1 vote
Guest
Guest - - 691,487 comments

I really wonder why the Iron cross Neo-Nazis felt the need to diss this mod. What did YamiNoKami ever do to warrant the attacks?

Reply Good karma Bad karma0 votes
Darthrafael
Darthrafael - - 26 comments

For some reason I can't get the recource limit to 1.000.000.000, it stays at 400. How can I fix this?

Reply Good karma Bad karma+1 vote
YamiNoKami Creator
YamiNoKami - - 8 comments

Enter in the Advanced Settings,type 1.000.000.000 in the resource bar,then press Enter.But works only with the "No Refund" in the Reinforcement selection.The other 2 (With Payback and None) are not working.

Reply Good karma+1 vote
EnforcerInfantry
EnforcerInfantry - - 36 comments

Anyone else got the problem that you can't see the bazooka infantry in you'r reinforcement menu? My Stormtroopers also dont have Panzerfausts. Was it changed in this mod on purpose or is it a bug?

Reply Good karma Bad karma+1 vote
YamiNoKami Creator
YamiNoKami - - 8 comments

I had to remove them because AT rockets were bugged.As for the US they have .55cal Boys AT rifles now instead of Bazzoka.

Reply Good karma+1 vote
JustxD
JustxD - - 1 comments

Awesome work bro , this mod is just AWESOME ! thats just better than the game itself. keep up the good work mate , you've made an amazing mod here !

Reply Good karma Bad karma+2 votes
vaginapenisdeleted
vaginapenisdeleted - - 114 comments

I appreciate your work but it is improvable.
But myself wouldn't rate you less than 7.
Unfortunately you make me responsible for my fans and rate my mod with a 1.
I'd like if you reconsider your decision about my mod and maybe we could work together in a work group in future.

Greetings
- Altherius -

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X