You play in the role of Captain Percy Freeman, a Special Forces officer who is assigned the task of tracking down and assassinating the renegade Colonel Kurtz. Things take a turn for the worse when, having set off on your mission, the higher-ups in the chain of command mysteriously decide that they want you dead, while you discover to your horror that someone has been breeding an inhuman master-race of hideous undead mutants which is now rampaging across the jungle slaughtering everything in its path. Stuck between the Viet-Cong, the U.S. Marine Corps, and the hordes of mindless zombies, with only your sidekick Barney for company and your trusty chainsaw for a weapon, your one remaining hope is to keep going deeper and deeper into enemy territory, wading through the bodies of the fallen, towards the elusive Kurtz...
This was a video I made way back in 2007, showing off the mod in it's early state. This does not represent how the mod is today. This is simply here for historical reasons.
cool
(buried)
This is just HL2 but all brush based maps and old HL1 models. Everything you depict in the video is already in HL2. Ragdolls, physics, breakable objects, nothing special really. The only thing that's new in this is mediocre models coupled with a reading system. I really hope you don't consider this the final project, seeing as you can do much better.
Why make a HL2 mod that looks like HL1?
try to read up on it... its a remake of a hl1 mod
it's just the mod hoe ported to source engine for a little better graphigs. and also its a lot more fun because your teammates are realy commandable. everyone should realy give it a try!
ITs porting the old HoE to source. And he's doing really damn good with it
i maby should try it out!
do u need half life source to paly this or do u need the orange box
Read the summary.
why do the enemies take three billion+ shots to kill?
Sw33t i love the way how you can read documents
hes got fullbrigth?