From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.

Post news Report RSS Hatchet Monthly Update October 2016

A month of behind the scenes work. Here's what got done: -Identification of uncleaned actors on travel, invoking instability in the game. -Work to reduce the actor clutter over 80% by cleaning skills, abilities (augs), quest trackers, and so forth. -Slightly animation work for the segway speed that is the Shurikens first person. -Imported a new barrel model and did some hard deliberation on how to color it. Minor problem solving was needed, but not really much. Shout out to one EpicKarkian on it

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A month of behind the scenes work. Here's what got done:

- Identification of uncleaned actors on travel, invoking instability in the game.
- Work to reduce the actor clutter over 80% by cleaning skills, abilities (augs), quest trackers, and so forth.
- Slightly animation work for the segway speed that is the Shurikens first person.
- Imported a new barrel model and did some hard deliberation on how to color it. Minor problem solving was needed, but not really much. Shout out to one EpicKarkian for its creation.
- Tested some new quest objective types that previously went unchecked.
-Added the ability to selectively spawn and relocate NPC's on travel. This is not yet fully fleshed out, but so far it works out quite well.
- Fixed up the test environment some and cracked a few key bugs that were left lingering with quests.

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