Welcome to Hartman-Tervan Robotics, the world's leading robotics development company! Now contracted by the Department of Defence.
Now hiring: Grave digger.
After a year, your investigation into Michael Tervan's disappearance leads you to one of the storage facilities of his old company - Hartman-Tervan Robotics. You've heard about it a long time ago. They revolutionized robotics technology in almost all sectors of the economy… Until one fateful day, when everything came crashing down. But you always had a gut feeling something wasn't right.
As you descend down the elevator shaft, you hear loud metal clanging. Perhaps you're not alone.
Hello everyone! This is going to be a much shorter, more personal and casual article than the other ones. Seeing as the mod isn't really gaining much traction via these articles, I've decided to stop writing them. I will instead focus on working on the mod to ensure it meets all my expectations before release.
Despite the (arguably minor) setback, the mod is still in full-on development and will release on October 31st!
As for what I've added since the last update...
After every night, the player will be tasked with hacking the facility's mainframe using terminals scattered around it. This will not, however, be a job without any risks. Each night, a threat will haunt the player.
His main line of defense is his trusty flashlight... and his ears. I intend to create a unique environment for each of the post-night mini-games (four in total). It took a lot of head scratching to get working, but I'm very satisfied with how it ended up.
It's awfully quiet, isn't it?
Didn't you see that poster a year ago?
HARTMAN-TERVAN ROBOTICS is scheduled for release on Halloween. Until then, stay tuned for more information and articles like this, where i'll go over some of the things present in the mod.
Here are some of the places you can follow the mod in the meantime:
DISCORD
BLUESKY
Also play the prequel Garry's Mod maps:
MIKA - Set in the HBM Shipping Inc. Office
SURVEILLANCE - Set in a surveillance outpost.
VACANT JOB - Outdated, but kino prequel to everything.
In this article, the graphics of HARTMAN-TERVAN ROBOTICS are shown off.
After four years, the world of HARTMAN-TERVAN ROBOTICS arrives in the mod format!
Unfortunately, HTR has to be delayed until next week. I found myself with too little to time to realize my ideas for this project.
when this mod eventually comes out in 2024 i will for sure play it
no release?
Not yet. I don't know if I'll have to tell the developer to "release it as when it's done".
will there be translation into other languages?
In a later update, probably.
I may aswell cut the attempts. I haven't managed to finish everything on time... again.
I'm delaying the mod indefinitely, until it's done. I'm sure there are some that wished to play it on halloween, or today, but i really want to deliver the best experience i can. Soz.
Oi mate whats with all the delays recently? What's gone wrong, it's been delayed again to november 15
Been lacking in terms of time to work on the mod. Lotta things happening at once that require my attention, y'know.
It's all fine mate take your time, mod looks great i hope everything will go well but could you please give us an estimate atleast on how much longer you think its gonna take? or i mean how much of the mod is done?
There's a lot of smaller work still yet to be done, but the estimate i can give right now is ~2-3 weeks of work. Please mind that this isn't an estimate of when i'll release it.