First extended gameplay trailer, showing how all our mechanics, edits, and new features work in an un-cut segment. This gameplay trailer includes major level edits, new enemies, remodeled and re-animated weapons, new music original music scores, new effects, new AI behavior, new pathing, and just a whole lot more new stuff in general! This is all still WIP so nothing is perfect but I think we're making major strides.
Any feedback is appreciated. If you love it or hate it let us know!