At first this mod was a balance mod but now it is simply a mod that has changed all the units in way I *think* will benefit them and even added some new ones in the process. Everything from techs to units to turrets to supplypads and even leader powers were modified to make them more useful. Now me being me I've might have went alittle too crazy with the unit changes and made units broken or maybe I messed up part of some code that breaks the game or there's bugs I failed to see please let me know in the comments and let me know what you think about this mod and ask questions if something about this mod confuses you.

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Add media Report RSS Updated Seige Base (view original)
Updated Seige Base
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dasva1337
dasva1337 - - 75 comments

Might just be the fences, but that's looking a lot more like an official UNSC base to me. All it needs is a few patrolling guards behind the fences for a weak respawning "turret" for extra flavor.

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