A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The Super-MAC station "Haifa" is in geosynchronous orbit above the city of the same name on the UNSC colony of New Jerusalem (circa 2543).
Later on in the war, the marines occupying it suffered a complete and total defeat at the hands of the covenant.
(buried)
so is this gonna replace the novalith?
Nope the gauss turret :)
So I have to built a 100+ ships just too attack a planet while playing as Covenant.
...****.
Not necessarily.
With that over exaggeration in mind, the UNSC also has to build 100+ ships to take out one of yours in open combat.
Not to be rude, but it wouldn't kill to use a slightly brighter skybox so we could actually see the fine details you guys no doubt worked very hard on. You can do that by toggling the colored skybox option in the Effects menu.
This is set in SPACE!
I'm aware of the settings.
I happen to like darker skyboxes, but, like any good Politician, I'll bend to the will of the people. Colored skyboxes it is.
will it make the sounds of it shooting from halo 2 while you were on one? I loved the sound of the hammer thing dropping every time it shot a round
Technically there is no sound in space.. but you're right, the sound of that bad girl firing off a round tickles me inside.
TARGETING COMPUTERS ONLINE.......
ACQUIRING TARGET......
TARGETS LOCKED......
FIRING MAIN CANNON....
TARGET ELIMINATED.... ACQUIRING NEXT TARGET....
I think it would look better if the SMAC was rotated 180 on the Z-axis, so the hump of the barrel is "up" instead of "down."
I'll check it out. Might be better since the UNSC logo is, for the moment, pointed upside down.
I actually like it the way it is. Sure you can rotate the logo of the UNSC but the hump makes it look like your looking down a scope when you alter the camera angle to see what the MAC is shooting at