A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
After several weeks of hard work, and painstakingly going over all the references that could be gathered to make this as accurate as possible, I've finally finished our new Spirit of Fire/Phoenix assault ship is finally ready to be revealed! Now as many of our fans know, we already have a Phoenix refit model that was made for us several years ago by Annihilator 102, that was unfortunately replaced in our UNSC capital ship roster to make room for the Orion Assault Carrier.
However, with the imminent beginning of our hero ship system, we have a perfect opportunity to bring back ships that we’ve had to cut, or that can’t fit in the current roster.
Additionally, we wanted to make this brand new, high quality Phoenix with over 3 times the polygon count, and with glorious 4k textures in honor of Halo Wars 2, which our whole team is massively excited for. Many of us never thought that Halo Wars 2 would ever happen, and to see it this close to release and knowing how good the game is shaping up to be, we think having such a fresh asset to help welcome in the return of Captain Cutter and the crew of our favorite colony ship is the best tribute we could possibly give.
Sexy Assault ship you got there! ;)
Dat Aft
( ͡° ͜ʖ ͡°)
Can't wait to see the Phoenix back in action!
Edit: I noticed the deck guns are missing, is there a reason behind that?
There is! We have to render them as a particle instead (like we do on the new Infinity) because the ship is so high detail that sins won't run if we don't cut some stuff out. They don't look any different than they would otherwise though so most people likely won't even give it a second thought :p
Wow... Just, Wow !
I love this ship. THANK YOU for bringing it back!