A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Taken from UEG Imagery satellite 214 on August 29th, 2552, this image would be the last shot showing Reach's idyllic surface before the planet was obliterated the following day by the Fleet of Particular Justice.
After review of our current Reach texture, we decided to give it a facelift to make it look more in line with canonical depictions of the planet. Tell us what you think!
Very shiny. I approve. :)
#RememberReach
Csodaszarvas ... Turul
They are coming, it takes a bit of work to get ACTUAL moons into sins.
Ahhh, the planet that showed us all how ridiculously overpowered SMACs are. xD
Looking good. Will you add spacelifts and other stuff? Like did with Taco Pimp and Halo array.