A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
We were hoping the Fall of Reach animated series would actually show the Fall of Reach, to include things like the Pillar of Autumn's retreat from Reach. It didn't, so we caved in and began work on our own version of the Covenant Supercruiser.
This is our DOS-class Supercruiser, named primarily for her artillery-style support role and her capability in single-ship combat. We're quite proud of how she's turned out. She matches the Covenant style while still having a look all her own. Her profile also matches the version of the ship shown in the Fall of Reach comic book for the most part.
There are like 3-4 new covenant ships in halo 5 and 2 new unsc ship designs (argent moon and a unsc prowler) which all look pretty cool. Are you going to implement them in the future?
Unknown at this time.
Looks awesome, and in fairness, we have no idea what class those ships in 5 are, as the wikis give even name some of them as CCS, when they don't appear to be. That said, they could have been heavily modified, but unless they reveal some major changes in the halo lore, such as the arbiter or jul getting access to some huragok, or the monitor of Requiem, or them having some very technologically gifted elites, there isn't much chance of them refitting a CCS that extensively, or elegantly
Wow! Yeah this ship looks pretty sweet! It has the awesome looks of the CAS, but without the MAJOR flaw in structural integrity. Can't wait to blow this ship to bits!