A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Report RSS Covenant Battlecarrier [Concept] (view original)
Covenant Battlecarrier [Concept]
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blad3mastr
blad3mastr - - 70 comments

that looks awesome! fits their style perfectly

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VWV
VWV - - 960 comments

I did not even know this ship existed.
How does this compare with Supercruiser?

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-Defender0-
-Defender0- - - 1,193 comments

The supercruiser is more of a long range "sniper" ship, similar to the orion, with a little less emphasis on range and more emphasis on firepower. From what i can tell from the image, this ship seems to fit more of a battleship role, going in at close-medium range and engaging with heavy hitting weapons.

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Unikraken Creator
Unikraken - - 3,224 comments

You mean you couldn't read the text and see the word "carrier"?

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Unikraken Creator
Unikraken - - 3,224 comments

Apparently Canada misread the image and thought it was a battlecruiser, it's a battlecarrier folks, as it says on the image itself.

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-Defender0-
-Defender0- - - 1,193 comments

Ok, THATS why i was thinking this was a ship-to-ship vessel, i was reading the title of the picture, which read "battlecruiser" at the time. My bad.

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blargtroll
blargtroll - - 308 comments

Well, I would say Obvious Title is Obvious...But apparently it wasn't obvious enough...

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-Defender0-
-Defender0- - - 1,193 comments

earlier, when i posted my thoughts on the ship, the title said "Battlecruiser", so it wasnt that i misread it, its just that i was going off of the title

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Forloftol
Forloftol - - 516 comments

I think it's too wide... Perhaps have the 'wings' point down 46%?

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VeniVdVici
VeniVdVici - - 390 comments

Very VERY Pretty, while it fits the style I feel like the lower right version works better. I might turn the spikes around. Where is it supposed to fire from? Does it broadside or shoot forwards, the design doesn't make it look like it has a preference.

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VeniVdVici
VeniVdVici - - 390 comments

Hm now I see the launch bay annotations after blowing the image larger, if you spread the main bay into two saddle with a central beam weapon or something... Still looks good though.

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JayTheGam3r
JayTheGam3r - - 1,869 comments

How in the....what do you use to make these? like a program on your PC or on an actual sheet of paper with a pencil

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m468
m468 - - 288 comments

Dude Leviathan is excellent at what he does.

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VeniVdVici
VeniVdVici - - 390 comments

He probably starts with hand drawn sketches; once he knows whats he wants he moves on to a tablet based PC input with a program like photoshop. I can't do this type of thing but my brother is about this good and thats how he does it. Many of the paint programs like photoshop allow you to work in layers and become quite natural. He wouldn't even need to blur his drawings and would have a crisp image until the end where he applies the blur effect.

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Centurian128
Centurian128 - - 547 comments

Both variants look fantastic, and I'd love to see them both make it in the mod but, the Main Launch bay looks too exposed to me. Perhaps rotate that section 90 degrees and mirror it on the other side, smoothing out the design accordingly?

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Inderezzed
Inderezzed - - 701 comments

That first drawing in the top left corner of the concept idea reminds me of one of my Vertey Consulate concept designs. =) But the overall concept looks AWESOME.

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TheDidact
TheDidact - - 507 comments

I like this, but it seems too carrier-ee......

Maybe if the lauchbay was a spoiler and the secondaries were expanded....

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Unikraken Creator
Unikraken - - 3,224 comments

Well it's supposed to be a carrier, but Levi said to mess with it however you like, so feel free to play with the design and we'll see what works best.

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Kestral2
Kestral2 - - 259 comments

This is rather gorgeous.

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880Zero
880Zero - - 2,557 comments

I like the exposed main hangar, it makes the ship angelic and beautiful, which is what a Covenant ship is supposed to look like. Since they rely on shields, their ships are never structurally sound and are constructed just for looks as they are rather weak without shields.

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Unikraken Creator
Unikraken - - 3,224 comments

My thoughts exactly.

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chakotay02
chakotay02 - - 591 comments

This looks awesome! Can't wait to see it modeled (and textured).

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Nanoelite001
Nanoelite001 - - 531 comments

I still don't understand why there won't be any space banshee's... they may seem retarded to you, but i think they're quite useful when massed. also, wasn't this meant to be as close to lore as possible?

Not criticizing, just think it's really stupid, Beautiful model by the way

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Golly
Golly - - 415 comments

I still don't understand why there won't be a Covenant Supercarrier... it may seem retarded to you, but i think it's quite useful when built. also, wasn't this meant to be as close to lore to possible?

Not criticizing, just think it's really stupid, Beautiful model by the way

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880Zero
880Zero - - 2,557 comments

Contrary to Golly's trolling, I think Space Banshees would make an excellent swarm fighter. Weak of course with no shields, but if they gang up on one or two Longswords, would be able to take them easily since Banshees are nimble and fast. Would be good for hangar defenses, but the Seraph obviously would be the fleet's mainstay fighter option.

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CanadaMan7 Author
CanadaMan7 - - 2,586 comments

I just don't see the point of them. This is a mod about major fleet engagements across a system, not small skirmishes in the orbit of a planet.

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-Defender0-
-Defender0- - - 1,193 comments

to be honest, i think space banshees are a bad idea simply because of performance issues. In order for a group of space banshees to do significant damage, you would probably need hundreds of them, and i know from experience that with that many strikecraft in one location, lag is sure to follow

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880Zero
880Zero - - 2,557 comments

That's not true. Your perception of them being underpowered is because you flew a highly advanced prototype fighter in Halo Reach that dominated because you had shields and they didn't. In all actuality, two or three of them would be more than capable of downing a Longsword if they were used as a strictly interceptor type role.

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Emberblaque
Emberblaque - - 223 comments

I like this all-around conceptually, but I'm always concerned about large strikecraft squadrons because of lag, as Defender said. Space banshees were portrayed as moving extremely fast, so there doesn't seem to be any reason they couldn't be realistically stationed in a hangar or inside of a carrier-type vessel. And as Zero has said before it would be a canon alternative to the Seraph, which the mod is saturated with right now in terms of strikecraft. It'd be good to mix it up. In my opinion, it's worth a shot to see if it lags too much.

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Buttered
Buttered - - 13 comments

Something to think of! The main hangar Bays might look even cooler under slung on the hull. Just one humble fans opinion.

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Runemaster117
Runemaster117 - - 197 comments

I was thinking a ring similar to the one on the frigates from Reach along the central portion might look interesting. i don't particularly like the way the front is shaped. it seems awfully round and i think could use a more sangheili approach with the swoop on the underside,

Perfect example of what i mean (front swoop)
Images.wikia.com
and (Ring thing)
Images.wikia.com

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2004351
2004351 - - 29 comments

I can't help but feel that the hangar should be on the Ventral surface of the ship, have the top be a smooth surface...

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Description

A ship about which not much is known. Every time a report of one surfaces it is usually quickly followed by the complete annihilation of all UNSC forces in the area.

Concept by Leviathan.
Levihoffmeier.com