A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
if it was 5kx3k this would be my new wallpaper
I could get a similar shot at 9kx5k with dev exe's screenshot mode.
Looks wayy better!
That detail, man that's pretty.
Epic !!
i still dont get why you will add infinity and mantles approach but not the cso which is like 5 to 6 times smaller than mantles approach
lol. You apparently haven't looked far enough. We've explained why plenty of times, no need to do it again.
However you add High charity and I Understand because of the CSO size but atleast make it OTT expensive as a balance or make it Quantity of fights over the Quality of its Weaponry
Dat aft... erm, dat side?
I can't see what the changes are from dis
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We're working on the exhaust for the Archer missiles. What do you think?
if it was 5kx3k this would be my new wallpaper
I could get a similar shot at 9kx5k with dev exe's screenshot mode.
Looks wayy better!
That detail, man that's pretty.
Epic !!
i still dont get why you will add infinity and mantles approach but not the cso which is like 5 to 6 times smaller than mantles approach
lol.
You apparently haven't looked far enough. We've explained why plenty of times, no need to do it again.
However you add High charity and I Understand because of the CSO size but atleast make it OTT expensive as a balance or make it Quantity of fights over the Quality of its Weaponry
Dat aft... erm, dat side?
I can't see what the changes are from dis