Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Took a break from remastering the Paris and spent a full day running through trials and tribulations getting thrusters, glows, markers and turrets in game while upping the res of the old Tigershark (admittedly the easiest part). At this point, all I have left to do is try my hand at writing a custom shader for all the detail badges we had in the old version.
Enjoy! Think of it as a Longsword escort through Innie space... Next ship is the frigate, I promise. It is technically in chronological order... :P
Absolutely fantastic!