Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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TheBleachDoctor
TheBleachDoctor - - 938 comments

Nice. Hope the missiles don't cause it to lag.

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Danskman417
Danskman417 - - 189 comments

i like this 1 the most of all the sheilds

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power.5000
power.5000 - - 220 comments

looks perfect!

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blad3mastr
blad3mastr - - 70 comments

I second this! amazing job guys.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

So you figured out how to easily make loosely-wrapping shields after all?

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880Zero Author
880Zero - - 2,557 comments

yes

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Apalis
Apalis - - 40 comments

Awesome shield effect. It will be nice if there's 'wave' effect like in remember reach trailer..but it will cost too much system resources I guess?

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880Zero Author
880Zero - - 2,557 comments

Animations in HW2 don't work like that so an effect like that would be impossible.

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Description

Thanks to Helge129 for pointing out the shields in the Halo Reach trailer "Remember Reach." I figured out a nice and easy way to do hugging bubble shields that are very close to the trailer I think.

Also, shield hit effects. Was inspired to do them based on the only interpretation I could find:
Halopedia.org

Still playing with effect size atm.