Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Moving to remaster is extremely close. We're just waiting on some tools. In the mean time, I've just remastered the Longsword.
amazing.
Magnificently beautiful
It looks fantastic, Can't wait to see more stuff in the remastered engine!
Looks awesome!
So you guys are still working on this? phew.
We had said several times that we still want to do a remaster, but we were wanting to explore the new DoK too.
is DoK even moddable?
Yes and no. The game is not locked, so you can edit files straight from the steam folder and rip models. There just aren't any tools to put new models in the game at the moment. From what I've seen there is little mod support demand from the community so it doesn't look like mods will be a thing anytime soon.
this game is a perfect platform for a halo wars styleish total conversion mod, without the stationary bases unless that is possible.
There are already stationary objects that are billable in dok. Using code from the base runner turrets should do it.
Looking good.
fantastic
Did u know that a Longsword is overpowered ?
it got 110 mm minuguns ^^
Holy crap! Wow! Amazing!
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