Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Here's some shots of the DAS-class corvette. Think of it like the gunship corvette, anti fighter.
Still debating on whether it should be a beam or a pulsar, but I'm thinking it should be more like a pulsar. Leave the beams to the energy projectors.
Model and normals by Malcontent of SOTP, textures modified by me to work in Homeworld.
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