July the fourteenth, 1883: Being rather rudely awakened after a night of drunken revelry; Half-Rats is thrust into a rather dire situation. Utter calamity has erupted in the streets outside of the general store which he calls home - calamity of the most unnatural and horrific kind, that is. Now he and the shop keeper, Mr. Trask, must hold out against this infernal host of creatures together. Will they survive the night?

Description

This handy little guide is intended for those who have already beat Half-Rats: A Fever Dream and wish to explore the depth of the mythos and lore.

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Half Rats: A Bestiary
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monster_urby
monster_urby - - 3,025 comments

Did my reaction to the Teddyman make it into the lore? I have been blessed... or is it a curse? D:

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Half-Rats Author
Half-Rats - - 1,333 comments

Both.

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Half-Rats Author
Half-Rats - - 1,333 comments

Come to think of it, I should have attributed it to you.

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DiamondBorne
DiamondBorne - - 694 comments

I think Mr. Whitaker will come back in the next installment.

Also the most enigmatic character(scenery) is actually that skinned corpse in the house with Pvt. Barnaby. He's really huge, why was he there, and who killed him. You know, It's kinda like Dark Souls game where the game putting some statue, an item or the background in the particular place for no reason(but they do have one) and guess what happen next? The player's imagination runs wild!

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Half-Rats Author
Half-Rats - - 1,333 comments

Most of the dead bodies in the house, with the exception of Mr. Whitaker on the pool table were cultists.

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29june1998
29june1998 - - 33 comments

can't wait for the sequal

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TheUnbeholden
TheUnbeholden - - 3,608 comments

I'm a fan of Bestiary's, especially when there's a entry for Mugwump.

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Dead...
Dead... - - 61 comments

Fantastic. never fail to impress.

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real_life_mod
real_life_mod - - 9 comments

this is how you make mod guide!!! (nice mod btw)

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