This mod uses the source 2013 base to fix many of the issues present within the base game. This mod does not currently have a Linux version, but include with this mod is linuxhowto.txt which details a method which you can use to play this mod on Linux using Steam. Also include are text files detailing what files have been modified from the base game and why, and the issues that I have found and are still present in the mod.

Description

v2.0 improves many of the issues present in v1.0 In order to revert to the original chrome shaders or shiny textures, you can open up the mods gameinfo.txt and comment out the indicated lines.

Preview
Half-Life: Source Fixed v2.0
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NicholasVancosky
NicholasVancosky - - 39 comments

(buried)

First!

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bulkmoerls
bulkmoerls - - 10 comments

oh come on i was about to post a comment. well, whatever.

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kingdruiduk.AKA.DJ
kingdruiduk.AKA.DJ - - 777 comments

Thanx for your hard work with this. I have HL source 2003 beta version original models etc.. A stand alone, too. I've never had any issues with that, I've added remasters and HLSfixes to the steam version works ok. Look forward to going through this again.
I can send you HLS 2003 if you want to check it. thanks again.

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Guest
Guest - - 690,830 comments

Yes, please.

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naryanrobinson
naryanrobinson - - 634 comments

Been waiting for this for a while.
Thanks a million, man.
-EDIT-
It doesn't seem to support the features of the recent update.
Namely, the FOV slider and HUD settings.
Did you just not notice the update?

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kingdruiduk.AKA.DJ
kingdruiduk.AKA.DJ - - 777 comments

Man, I have to say thanks again. Especially the bigger size maps, I've played them on Garry's mod a lot. Brilliant. Works A treat. I'm not worried about HUD updates etc.. As long as it works, and it does.

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Unknown8989
Unknown8989 - - 8 comments

It's back!!!

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StarWarsFan7938
StarWarsFan7938 - - 10 comments

Is there any reason why the top of Barney's helmet is missing? Also, missing titles. Example: #hls_fix_hls_title, and #hls_fix_run_title. #hls_fix_sub_hls, and #hls_fix_sub_crowbar

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naryanrobinson
naryanrobinson - - 634 comments

I think there may be some conflicts between this
and the recent update pushed through Steam.
But I'm just speculating.

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StarWarsFan7938
StarWarsFan7938 - - 10 comments

There are alot of errors in the console.

Material models/barney/barney_chrome does not support vertex format used by the mesh (maybe missing fields or mismatched vertex compression?), mesh will not be rendered. Grab a programmer!

Attempted to create unknown entity type trigger_camera!
Can't init trigger_camera
Error: Material "models/agrunt/chrome2" uses unknown shader "editor_shader"

Various other errors

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BloodyMuffin Author
BloodyMuffin - - 194 comments

How did you set up the mod, is it in it's own directory, or did you place the files into the original half life source directory?

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naryanrobinson
naryanrobinson - - 634 comments

Will you update this to work with the recent Steam-pushed update?

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StarWarsFan7938
StarWarsFan7938 - - 10 comments

I placed the files into the original directory

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B-1375
B-1375 - - 8 comments

"In order to revert to the original chrome shaders or shiny textures, you can open up the mods gameinfo.txt and comment out the indicated lines"

what lines?, am i missing something?

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LyokoDesura
LyokoDesura - - 153 comments

Maybe merge HL: Source fixed with this at a later date: Moddb.com

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retardablelaptop
retardablelaptop - - 9 comments

this runs as sourcemod?

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TheRealFabler
TheRealFabler - - 16 comments

At the beginning of the chapter "Gonarch's Lair", Gonarch lacks the texture of white spit (pink textures). What to do? I tried to lower mat_dxlevel to 80 - it didn't help.

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BloodyMuffin Author
BloodyMuffin - - 194 comments

In the new options menu I added, there is an option to switch between the original HL spit texture, or the HLS spit texture. You could try seeing if the switching to use the other texture works.

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naryanrobinson
naryanrobinson - - 634 comments

Is there a way to make this work with the recent Steam-pushed update?
Namely the new FOV options?

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henryburro
henryburro - - 9 comments

In the apprehension resized map the water isnt realistic and in the normals hl:s maps it is realistic, and the barrels on the puzzle to lift the bridge are the normal brown barrels from hl1 instead of those blue barrels on the original hl:s map

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AlfredJR2K
AlfredJR2K - - 51 comments

Hahahaha! Nice fixes, Bloody Muffin!

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carcrasher
carcrasher - - 1 comments

The top of Barney's helmet is glitched for me and if you put all the settings to max the game crashes a lot

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NotScapMan
NotScapMan - - 2 comments

Is there is any way to launch the mod without using steam?

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BloodyMuffin Author
BloodyMuffin - - 194 comments

You can place the hls_fix/ directory straight into the Half-Life 2/ directory, then create a shortcut to hl2.exe and add the launch parameters "-game hls_fix". Then you simply run the executable outside of steam and it should work.

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Guest
Guest - - 690,830 comments

Can you merge this with ai upscaled textures?

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Guest
Guest - - 690,830 comments

ty for pro mod!!

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Guest
Guest - - 690,830 comments

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