This version of the mod has extra fixes and is intended to be added onto the normal v3 installation of the mod.
V3.1 changelog:
Map specific:
- c0a0a - fixed the moving box clipping through the train sometimes
- c1a0c - deleted 3 clip brushes which could cause a softlock
- c1a0c - made a button use its own texturetoggle instead of the same one as the elevator buttons
- c1a0e - fixed 3 func_illusionaries being visible when they shouldn't have been
- c1a3d - fixed the grunt running up the stairs instead of killing the scientist
- c2a1 - added 2 tripmines to the chapter spawn weapons
- c2a3 - fixed bubbles not getting deactivated when the lock is destroyed
- c2a4d - fixed a func_breakable on the alien grunt pod being breakable to the player
- c4a1b - improved the Gargantua scripts
- c4a1b - fixed 2 alien grunts spawning infinitely
- c4a1d - fixed the start moving platform being weird
- c5a1 - added the Fix Pack stuff to the credits
- t0a0b1 - added the missing tutorial text for breaking the grate
More general:
- fixed several potential softlocks related to the airlocks in c1a1f and c1a1g
- fixed being able to desync the gates and the train in c2a2 and c2a2b1
- changed player start positions/angles when starting a few of the chapters from menu to be much better
- fixed certain func_breakables being angled incorrently for a moment when broken
- fixed certain NPCs not getting in their correct idle position for scripted_sequences
- fixed a few NPCs which you could see floating
- fixed the player being able to do +Use on a few doors and such which you shouldn't have been able to
- fixed a few scripted_sequences being interruptible when they shouldn't be
- fixed a few scripted_sequences being out of sync with other things
- fixed some func_breakables producing the wrong gibs
- checked Prev Chapter flag for several map trigger_changelevels and did a few other things related to this
How to install:
- Step 1: Install the normal v3 release of this mod. (Found here: Moddb.com)
- Step 2: Install this and move the 'hl1' folder from the pack into your root game folder and replace all
- Done
Is it possible you’ll be able to combine this with HL: Source fixed?
This is HL:S, not Garry's Mod...
HL:source fixed isnt a GMOD mod its a mod that fixes all of the issues in HLS.
Is it okay if BloodyMuffin merges this into his HL: Source fix mod?
Would it be possible to include the technical notes in a future update?