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Half-Life the FPS that won over 50 "Game of the Year" awards is now polished with many new effects like simple shadows, bloom, particles, HD textures, and new models will bring back the fun of this great game from 1998.
More screenshots of ripent at work. I will post some shots of the heath charger models later.
Need more details the satchel but no areaproblem
PD:BAD ENGLISH
Don't like the satchel texture >:C
Yeah
Oh...Remeber I played this game for days and my eyes were in crashing but I still were sitting and playing it :D
Looks awesome, man. Hey, aren't those the .wad textures from R1chard's HL Ultimate Pack?
I have some suggestions:
1. The Satchel phone-like thingy's antenna shouldn't be moving.
2. If I still remember, one Satchel animation (fidget2, I think?), you should edit it.
3. Shadows? NOOOO.
4. Crosshair should a bit far-away from the viewmodel.
I had the wad textures before r1chard. But yea I have to work on the satchel.
So you were the creator of that .wad texture? SWEET.
-His name is Crowbar. He is doing the texture work for the mod-
My question to this screenshot is, why are you using r1chard's textures instead of Crowbar's?
Oh. Yeah, Crowbar, the creator of HL: Gold.
Greetings, Ryan.
Why did you not see the "I had the wad textures before r1chard". dossent matter. I have HD textures, but the computer I am using for the screenshots does not support the R_detailtextures code, or whatever the console code is.