The main purpose of this modification is to create a port version of Half-Life: Opposing Force. Which means that the whole game will be ported over to the Source Engine. I will port all sounds, models, effects, materials etc. And configure them to work with the the Source Engine. If what i have just stated still is a bit confusing to you then basically what i am doing is creating a Half-Life: Source version of Half-Life: Opposing Force. So that Half-Life: Opposing Force will get the updated features such as updated water, shaders, models, textures and much more.

Counter-Strike 1.6: Source - Steam Release - C++ Source Code
Filename
Game_C.rar
Category
Full Version
Uploader
NOAHakaVOSEN
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Size
818.52mb (858,277,172 bytes)
Downloads
10 (1 today)
MD5 Hash
dcfae6c7ce7aea31ebf9fb6ebc38d5d9
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Hello. Today i would like to release a Steam version of Counter-Strike 1.6: Source. In the archive you will find a C++ source code with mod file's. Good luck!!!

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Counter-Strike 1.6: Source - Steam Release - C++ Source Code
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NOAHakaVOSEN
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