Half-Life: Gold brings back the good, old Half-Life 1 of 1998 with better graphicelements such as textures, models and more.

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D3ads
D3ads - - 3,790 comments

Nice! Are you using the trinity renderer now then?

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rabworc Author
rabworc - - 312 comments

yep.

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ÐiamonÐ
ÐiamonÐ - - 1,017 comments

The enhanced lighting really displays the smoothing better on the models, make sure textures are aligned! (Like on the arm, for example)

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rabworc Author
rabworc - - 312 comments

The flashlight emblazes the model/arms too + the look depends if the room itselve is dark or bright.

As far as maptextures are concerned I definatley need to change a lot to get them aligned with the new engine update, since the lightning is completley different. But that is exactly what I am working on at the moment.

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Daft.
Daft. - - 318 comments

Mistaken it Half-Life: Source pic.

Very nice anyways.

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Gunship_Mark_II
Gunship_Mark_II - - 4,864 comments

Half-Life : source have older version of engine, which does not support new shading features.

Anyways nice to see this splendid shadows!

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rabworc Author
rabworc - - 312 comments

What do you mean with "Half-Life: Source pic" ?

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QuakerAbena31m
QuakerAbena31m - - 180 comments

The half life source not this shadows movement , hl source shadows for it go mod , the shadows no movement ...

example : counter strike.

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Gunship_Mark_II
Gunship_Mark_II - - 4,864 comments

huh, what?

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Magic_Nipples
Magic_Nipples - - 1,325 comments

do you really?

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MariusMaximus
MariusMaximus - - 1,286 comments

What did he say lol?

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chrisc44890
chrisc44890 - - 154 comments

OH MAH GAWD is that SERIOUSLY a dynamic shadow in HL1??????!!!!!!
nice work!

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MariusMaximus
MariusMaximus - - 1,286 comments

Im speechless after seeing that shadows. Nice work!!!

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Guest
Guest - - 690,361 comments

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Description

Shadows for prospective lightsources integrated.