You are Corporal Buck "Buckshot" Edwardsen, a H.E.C.U. Marine apart of the taskforce designated to help with the cleanup of the Black Mesa Research Facility. Unfortunately, things don't go as planned, and you end up stranded in Black Mesa without any squadmates. Facing alien forces and multiple government coverups, you must find a way out of the facility.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
oldbm
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
PsyWarVeteran
PsyWarVeteran - - 1,920 comments

You went a bit overkill with the lights no?

Reply Good karma Bad karma+2 votes
D3ads
D3ads - - 3,791 comments

I'm very confused by this area, there's green lights but none of the lamps actually emit green lighting?? Where is the light supposed to be coming from here? I see some light shining on the third floor platform furthest away, but it's white..?

I would tone down the glow of the sprites and consider greatly reducing them, the way they shine through the walkways and the sheer number of them makes the scene difficult to read. Take a look at the green lights on the walkway in c0a0e, those look like the kind of thing you're going for here.

Some nice custom models in this mod so far btw, good luck!

Reply Good karma Bad karma+2 votes
Marko464 Author
Marko464 - - 7 comments

maps are still w.i.p
the lamps are emitting lightning yes
the white light is from floodlamps that you cant really see in this screenshot
glow will be toned down

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: