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Report RSS Half Life 2: Raising the Bar REDUX: Update V2.4

Half Life 2: Raising the Bar REDUX: Update V2.4, including map progress and props.

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Half Life 2: Raising the Bar REDUX: Update V2.4


Hello once again, everyone!

We've made some good progress towards our next key milestone - a public demo. There's no release date as of yet - because we don't want to get people's hopes up, if we have to delay it internally for whatever reason - but we are definitely on the way there.

There's a little bit from most of the team here. The first thing is a new logo!

Logo Revamp No.2

raisingthebarredux2

WATERMARK2

Kyle made some new logos, more refined and concise than the previous one. With it comes a new banner and a new watermark - once more, he's done a really good job.

rtbr_d2_underground

underground01

underground02

I've revisited my Underground map with the intent of refining it for use later down the line. I've been able to learn a lot from the elements Jan and Owen have been using in their maps, and although there's still work to be done, this map features in chapter 2 - so there's plenty of time to make the necessary changes to it.

rtbr_d1_arcade

aracde01

aracde02

Jan's arcade map has been more or less finalised for use in the public demo! Though it might be tinkered with down the line, as it stands, he's done an incredible job considering how it started, and it's a very concise experience to play through.

rtbr_d1_lab

Owen's lab map is coming along very well! He's made good use of the beta voice lines and all of his scratch-made scenes have definitely come out very nicely.

Retail and Beta Props Reduxed

coolingtank

Cooling Tank


experimenttanks

Kleiner Lab Tanks


apc new

Beta APC


hev suit

HEV Suit retexture


In order to better fit the Beta influence of the mod, I've taken several props from the HL2 Beta and added features like phong and normal mapping, as well as higher quality textures. The HEV suit has had some of this treatment, too, although the actual model has been retextured to fit the new arm textures we showcased in a previous update.

That's all we have to share for now! The next update will be coming in a few weeks, as has been the habit so far. Thanks for sticking about!

Kralich/Gonzo/David

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KrispyOS Online
KrispyOS - - 1,286 comments

hot

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ermanay
ermanay - - 108 comments

I already came

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AmbientNoise Creator
AmbientNoise - - 225 comments

Saucy?

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KrispyOS Online
KrispyOS - - 1,286 comments

so saucy that im wet

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ubilλmbdλ
ubilλmbdλ - - 405 comments

Honestly, we're not used to get updates this often for RtB mod. I don't know what to say! I'm so happy to see that you care about the mod a lot!

Thank you for your all effort, and keeping us updated with the progress!

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Quadro283
Quadro283 - - 562 comments

Cool!

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ReezeTheVampire
ReezeTheVampire - - 3,937 comments

Looking very nice, I'm pretty excited.

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Musie_(MyCbEH)
Musie_(MyCbEH) - - 231 comments

Nice models, looks good, especially APC.

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Cvoxalury
Cvoxalury - - 1,287 comments

But that's just T-Braze's APC with more fatty phong to it. (Yes, I know he released it publically, but still)

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K05T4R
K05T4R - - 503 comments

Jan's map looks so good and I think Owen's rearrangement went very well. I have a question on the first two map images (underground), why does it look almost like the character is sunk into the ground a bit or then squatting? To me that is how the camera view looks.

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