Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies. Traverse vicious canals, make new allies, and brave the horrors of the Quarrytown. Immerse yourself in a revitalised combat system featuring old arsenals made new again, with added features to raise the bar in gameplay. You've been waiting for quite some time, now. It's time to climb aboard.
The finalised concept for the hard-surface elements of the citadel - organic elements still being in development.
Not sure I like this. While it incorporates ideas from different beta and retail citadels which is cool, it looks like a film prop from 30ies films like Metropolis or Things to Come, it's way more retro than any other shown asset, I'm not sure it's gonna fit in.
Like, seriously, the corrugated metal looking bit on the right and the corrugated pipe looking bit on the left of midsection really make it feel like a film prop that would then be made to appear like a full size building. It's actually a fascinating aesthethic, but if you're going to go with it, I hope you commit to it with more designs, because as is the Citadel is likely to stand out from other assets much more than it should.
Hugh Ferriss would be proud of this
Very cool.