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You, John A. Brown, an Aperture Science Scientist, working in similar areas as Gordon Freeman, wake up inside the Dry Dock where the Aperture Research Vessel, The Borealis is held. Finding the building locked down, the science team dead, you must escape using the currently being developed, Hand held Portal Device, but when you get out, you find a much darker secret lies beyond...
Weekly Media Releases now regularly occur on Weekends. Enjoy!
weekend media release
More media release info. Whoop. Whoop. Whoop. Whoop?
more updates...
The Mod's Popularity has sprung up in the past few... 24 hours...
absolutely amazing...
The latest on the first Chapter of Half-Life 2: Aperture Chapters.
progress, progress...
Well, after our drawback, it's looking good... also I may be working on a BIG mod...
the first level is taking shape... again...
Prepare for Unforeseen Consequences everyone, the first level has failed.
unforeseen consequences
Well, with the near finish of ac_p1 (gameplay wise, not graphics wise) I'm going to post a massive media release of images for it...
massive media release coming soon
I've opened up some Forums that I'd like you to use :)
aperture chapters forums
This is a list of ideas or features I'm going to try implement into the mod.
aperture chapter ideas/features
It only works for Hammer, the model viewer doesn't show up, but at least it works!
found a temporary hammer fix.
Since this mod runs on the Orange Box Engine, and EVERY game in the Orange Engine doesn't work in the Source SDK [Except TF2 but we're not modding that...
stupid sdk update
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