The player will travel though prisons, rifts, mazes, fortresses, forests, graveyards, sewers, factories, labs, Hell, haunted libraries, all to chase down (or be chased down) by new stronger demons and bosses, using new powerful artifacts.
- The wad presents 14 levels (12 + 2 secrets), a Hub
(reachable by beating the final level or just by
entering the 3rd episode), from where you can play
all of the levels pistol starting (actually "fist
starting") and go to a "testing area", plus a secret
wave based arena.
- There's a little "relic hunt" system (get all of
them to get to the secret arena, where you can find
the very last one, which will unlock a secret permanent
powerup).
- Most vanilla weapons have been modified to better
suit what I had in mind.
- There are a couple of new progression and secrets
mechanic (not too fancy stuff).
- I added 2 new hard skill levels, for adrenaline
enjoyers.
- Etc. (read the "infos.txt" files for more).
This is my first ever pwad, but despite that, I'm
really proud of it, cause I ended up making exactly
what I had in mind when I started this project.
I basically used all of the trickery of UDMF format
and ZDoom features, so I'm quite sad to say that
this thing is (quite surely) only compatible with
GZDoom (4.8.x), but you won't regret it, trust me!
Another quite sad note, is that this monstrosity
won't be compatible with any mod that changes
vanilla monsters and weapons (It can run, sure, but
some script will definitely break).
That said, sit down, take a deep breath and enjoy
this heavy paced, hard hitter, atmospheric wad!
Huge Update for Declared New Apocalypse!
You can read the full and enormous amount of changes in the Changelog.txt inside the zip.
Just a couple of things:
-pk3 file, goodbye .wad
-Brightmaps!
-New Map!
-New Relics!
-New Icon of Sin!
-New Monsters!
-Breakable Lights and Skulls!
-and More!!!
cool i downlaoded it