This is Guard Duty. Put your feet in the shoes of Barney Calhoun, a security guard at the Black Mesa Research Facility who has no idea that the next few hours are going to change his life forever. Re-live the exciting adventure of Blue Shift, now re-created in the award winning Source engine.

Post news Report RSS Barney's Tales post-awards Media Release

New screenshots and renders, website and even a couple of musical tracks!

Posted by on

I wish to inform you with pleasure that the new version of our website is working properly at last and you won’t be staring at a stupid “Coming Soon” inscription anymore. Unfortunately, working on it is not finished yet, and there are some lacks which will be corrected in the nearest future. But I wanted to draw your attention not only to the site. Since the last updating in August, 2007 so much has happened in life of Immersion Mod Studio. There were both rises and fallings. It would be desirable to tell, that during the last year we have pretty grown as a development team. We have established release deadlines (currently, Q4 2008 - Q1 2009), have finally shared the jobs in project; have begun content improvement. So good luck to us!

Within this summer there was a new rise, but by the end of year the project was suffering from the new recession. The forum was not updated, and other developers kept silence. In December we decided to make reorganization. But, it happens, everything ended right after discussion, and instead some of benevolent players began to criticize. The modification went on going down lower and lowers...

And then something important happened: we were woken up and given new stimulus for working. Thanks to ModDB site and their annual award MOTY - somehow the project has made its way into the second phase of voting (top 100), and moreover, it was brought to the top five finalists. Now I declare with pride, that Blue Shift: Source has taken the third place in “Best Unreleased Mod”! Certainly, without votes of our western fans nothing would turn out, so thank you guys!


 

Having learned about nomination, we decided to prepare a large enough update which, as you see, includes new screenshots and renders, absolutely new website, and even a couple of tracks from our composer!

So, that's all for now. I do not dare to hold you back for more, so welcome to the gallery. And yeah, you can leave critics in a forum topic.
Thank you for reading, watching and voting! Good luck and stay tuned!


 

Comments
NoobSaibot
NoobSaibot

Will this be released by summer 08? I hope.

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Maverick356
Maverick356

YAY

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JStrateger
JStrateger

You guys should team up with Black Mesa Source.

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ZitaX
ZitaX

Why? Their stuff is just as good or better!

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JStrateger
JStrateger

Think of it this way; the development process goes faster for both mods when two teams are working on a project which mainly have the same assets. Each modification can use each others assets, both mods are released in half the time, us players have something awesome to play sooner.

I don't know about you but I'd like to play one of these awesome mods before 2009.

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Ultemate
Ultemate

Take off your pink glasses. This would never happen. We are two different mod's with different styles and gameplays. We don't have nothing to share with bm and so they are. And especially we'll be fine without their assets. :D Gl to them, but please stop talking about "team up".

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AL_06
AL_06

Would I be bold to say, it actually looks better then black mesa source!

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McSug4r Creator
McSug4r

i just agree with you...

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Victorious
Victorious

that would be pretty bold yeah.. i mean, the weapon models look great, but the maps are no where near those of black mesa src.

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Kub Author
Kub

Come on guys, you'd better discuss new media than decide which mod's better!

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McSug4r Creator
McSug4r

Coo update. However it would be cool to show us other chapters and not just Insecurity... Its little repetetive

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freredarme
freredarme

(currently, Q4 2008 - Q1 2009)

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Enraged
Enraged

Incredible work, only problem in existence of that publication is with the hall. The textures are incredibly well done, but the desk area, and the texture used on the surface of the desk is also a little, out of place. I would suggest redoing that piece. Also, the second floor seems a little...bland. You have tables and chairs, but where is the vending machines dispensing cans crisps? Where is the mix of textures that were used on the first floor on there? As you look up it goes from colourfull to dull, please god improve that balcony!

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JPC
JPC

What happened to this mod, it die out?

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Spooboy
Spooboy

Last!

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