Finally, DevBlog 7 is here!
Chromium is back!
After long thoughts we've decided to switch back from Autodesk Scaleform to CEF, as it is much easier to develop cool interfaces on it. Chat has been changed as well, and now it is powered by HTML5 too and can be easily customized (yeah, it's semi-transparent on screens and non-transparent when new message appears or when it is opened) :
New User Interface
With CEF update, we've also updated our UI. Now it's more accurate, minimalistic, with bits of Material Design by Google:
3D-Framework
Nobody knows if this feature will ever be used, however. We've included some tools to work with DrawPoly, such as loading .obj models or drawing 3D-texts. There tools can be used for creating GTA:SA-like pickup icons, as there are no such icons in GTA:V.
...maybe something more dynamic?
Masterserver
You may have noticed that serverlist on the screenshot with updated User Interface doesn't look like a template. The data about servers is actual, as the masterserver has been launched recently. It is protected from the most of attacks and is very fast.
New officially supported languages for scripting:
- NodeJS
- Python
With our C++ SDK it is possible to implement any language, so, this list might probably increase in the future
GTA:Orange Server for Mac OS X
There are plenty of servers powered by Apple's OS X, and we thought having GTA:Orange Server for Mac might come handy. Who knows what will happen?
I must also note that this is the latest DevBlog until Open Beta Testing. This means that it will appear very soon.
We know that you guys are waiting, we are doing our best to make thing go faster.
There are also two more developers in our team:
@Hexaflexagon and @GAMELASTER
And, of course, special thanks to our contributors:
@Xenus oida and @Jonniboy
Thanks for supporting us
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