PUACitys movie
PatchAdds Napoleonic models of some buildings and slots in cities, ports and villages.
The desire to play with the best graphics led me to create this mod. The main task was to bring the graphics as close as possible to the Napoleonic graphics. As far as I can tell, I succeeded. I will not describe all the changes, because everyone can view the pictures and see the result for themselves. Installation: just drop the mod into the data folder.
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Adds Napoleonic models of some buildings and slots in cities, ports and villages.
Fixed tree bug in India. Added new new environmental effects to make it closer to Napoleonic.
Adds Napoleonic vegetation, Napoleonic campaign ground textures, indicators, lighting effects, mountains, rivers, Attila total war water effects, road...
Hi Vadim, this looks interesting. I am thinking about starting another ETW campaign, the only thing keeping me away are the horrible 2d sprites.
Does your mod also remove these? Then I would love to give it a go :)
Haven't tested it yet but maybe this is waht you are looking for. I would not use the trainer but rather the LOD.pack
Twcenter.net(sprites-remover)
Can you also add the Blood effect mod and Muzzle Flash Mod ? I found them from Total War Center but they are quite underrated.
I REALLY WISH THERE WAS A STRAIGHT FORWARD EXPLANATION ON HOW TO PUT THE FILE INTO THE GAME FOLDER TO MAKE IT WORK. NO INSTRUCTIONS NOTHING.
bro chill it just changes the graphics you just cant realize it
i tried this back then and it worked so chill man CHILLLL
I'll try this with AD mod.
Hey! Firstly prompts for the mod. The pictures look really great.
I have trouble with the mod installation. Could you just specify further the installation, since I usually don't play with mods and I'm not very good at it?
Thanks in advance
It is necessary that you open the game folder and find the data folder there. That's where you need to put the mod.
i can confirm it works with imperial splendour mod. Good Job Vadim !:)
Only one bug i found the palms in india are broken.
I'll try to fix