2 step Ambient Occlusion is a massive step for photorealism
Multipass Simulation of Light bounces that makes environment even more realistic... Even Bump Mapping seems to work! (not properly now)
It's just beggining of exciting LFS Gr... I don't think that that's still the same ENB Series project, it became way more advanced, testures are planned as sound tweaking, camera tweaking, LFS Internal Shaders tweaking, some cars (optional) and some other usefull things.
But that's after the final product- Which is the LFS Graph... Oh...
I can't say that...
See you soon!
PS. Redux is known name these days