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Gothic 2 - Requiem features a whole new weapon skill system, new forging system, new quests, new characters, new textures, new weapons and armor, improved AI, new & tweaked monsters and much much more!
You've waited long enough, they're here now. And they're final!
(Check the new textures for bars too)
A little context:
Shields:
Untrained: Available to everyone
Fighter: 10 LP
Master: 20 LP
Dual Wield
Stance I: Must be master with 1h, high dex requirement, 10 LP
Stance II: Higher Dex, 15 LP
Stance III: Even more Dex, 20 LP
Heavy Weapons
Fighter: Same as Gothic II
Master: Visually different, but no additional costs.
Looks really cool!
This mod is going to turn Gothic II into the greatest game ever made, I swear :D Btw, can I ask where is the melody from? I like it.
Lovely, thank you ^_^
Did you edit it yourself or did you find extended version somewhere? I can't find anything about it D:
Holy ****.. didn't expect this kind of stuff! There also staff fighting style? It would be incredible to add too
Impressive work, dual wielding looks amazing.
I ******* LOVE YOU! It fits seamlessly! More weapons - more carnage!
Amazing animations! This mod will be unique! Btw, tell me pls that this pala armor without helm (i hate you) it's an optional for our hero only and that npc's will have their helms on as you said they will. Otherwise i will go to surrender myself to the Orcs and reveal to them your plans!
P.S. Pls upload images with any progress you've made with Pala-Knight's armors. Also, think of making another shield for palas with steel colour and a nice engrave on it. Thx!
All helmets are optional and can be equipped or unequipped, they won't add bonuses so they're only for aesthetics.
Most NPCs will have them on, just some won't.
Trust me, you won't be disappointed ;)
I'm fine as long as all Pala-Knights will have them. No offence, but as i said in the past it really sucks to see a npc with that beauty of armor on (i'm talking about your textures) and without a helmet! But from what i've read in an update message, you're planning on giving to more npc's helms which is great, not because i say it so but cause it wasn't right in first place to have ingame all factions (except Pala-Knights-D.hunters) without helms. Not realistic especially for those with the heavy type of armor! I undestand for common thugs and bandits not to have a proper armor etc, but militia and mercenaries are professional soldiers and it's not right for them to go around in an era of war with orcs and who knows what other evil, with the most vital part of human body unprotected! About the extra armor bonus, well, thought this is not realistic either, i can understand why you're doing it.
you are obssesed with helmets :)) .... that's not true about not being unrealistic ... there are profesional fighters and soldiers in the past who didn't prefer helmets because they slow your movement and your style of fighting ... hell consider even spartacus who had almost no armor and he could kill 10 roman soldiers at once with no problems .... so I really don't agree that you need a **** ton of armor to fight properly.
This is what I'm looking most towards to in your mod :D Awesome work!
Any way would could get some staff fighting? Something like how it was in Risen 1? "Battle-Mages" have always been something I've loved.