Happy birthday to my mod! Today 1 year anniversary. Here the new version of the mod with some addition and bug fix. IMPORTANT: READ THE .txt FILE CALLED README!
Changelog Fix - 3.1.1:
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Changed player view height from 41 to 47 in the NDS Version;
Fixed Shell Ejecting code;
Improved reload mechanics, now in the middle of the reloading of the gun you can switch weapons(or you can melee attack ;D)[Works only in Gamecube version];
Changed name of the player sprite "PLAY to JHUT", because some mod use the player sprite from DOOM;
Fixed/Enhanced/Removed some SFX in both version;
Fixed Explosion Radius Damage;
Added customizable controls for the mod.
============================================================================================ Changelog - 3.1:
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A return from the past. The NDS version now is an addon for the Gamecube vrs. and is much better;
Fixed water footsteps SFX(using the incorrect one);
Added GoldenEye player sprite now(with full rotation!!!);
Removed Normal player class, now that is the GoldenEye player class;
New sprites for the grenade(with full rotation animation while flying);
Fixed fadeout alpha for shells and mags casing;
Replaced GERA Default HUD with the Beta Prototype one that i've re-created;
Enhanced zoom variation for scoped weapon(AR4, Longbow, OmenXR & GoldenGun);
Fixed dynamic lights for projectiles, monsters & pickup;
Added special rare reload animation for the Special-9 without logo now;
Added a new Background Menu;
Removed the Melee Punch weapon and replaced it with the new melee mechanic;
Now all the weapons have a new mechanic that allow the player to melee attack an enemy(it works with all the weapons);
Added 2 new MP map in the mod(Lower Turbine & Test Range Showdown);
Now when you aim down on a scope with the AR4 Commando, Longbow SR, Golden Gun & Omen XR the monster will no longer be alerted by it;
Big thanks to the original creator of the health regeneration(Created by Sr69Mm-jC);
Removed Small, Medium & Big Health pick-up;
Fixed the collision with the Explosive Barrel begin to much large than it need to be(Thanks to TUC1991 for the information about it);
Fixed grenade deploy(for some reason the animation won't show up the grenade when full of ammo);
Better version of the scope graphics with deploy/undeploy animation;
Fixed reload casing of the Omen-XR;
Better reload mechanics for the weapons, they are no longer just a reload check, they have a real clip or mag to reload now;
Changed player view height from 41 to 50(GameCube only).
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Really good!