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Global Operations: Source is a MOD of HL2 which wants to revive the game Global Operations. GlobalOps had many fans and still has, but the netcode of the game is really bad and the engine is more than outdated. Check out our ModDB.com-forum! Global Operations: Source wants to show how good the gameplay and the concept of Global Operations is and tries to improve it, using the features of the Source-engine. Two teams, 7 classes (Commander, Recon, Sniper, Medic, Heavy Gunner, Demolitions Expert and an Intel Officer ), 32 weapons with up to 3 upgrades (silencer, c-mag, laser, ...), lots of equipments (gas grenades, law, ...) and reasoned mission objectives (not just "plant the bomb"). Every class has its own group of weapons which it's able to use accurate and fast and which it is able to buy. For example: The Demoman uses shotguns and explosives but is very inaccurate with a sniper rifle. When you're deadly wounded by the enemy's weapons, you are lying on the ground,...
Thread | Board | Author | Posts | Last Post | |
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Active Topics | Reply Only | ||||
Give some help. | General Discussion | tnerolf | 1 |
tnerolf - read
Mar 6 2007 |
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Hey, interested in joining the team | General Discussion | watdaflip | 2 |
StrayFire - read
Oct 17 2006 |
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I need my map back | General Discussion | Global_Operator | 2 |
StrayFire - read
Oct 12 2006 |
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A few questions | General Discussion | Gerbil | 6 |
Global_Operator - read
Jul 23 2006 |
The latest threads posted in these forums organized by date for your convenience.