What is Genesis Saga?

Genesis Saga is created by Ryan Cordell in an attempt to create a versatile, enhancement mod for GZDooM. Similar to ICD-SE for EDGE. As years pass, Ryan evolved his mod to fit with his own modified GZDooM port; Tower of Babel. Allowing him to further enhance the monsters, effects and weapons to his liking. Genesis Saga was heavily beta tested by Hellser. Often adding in suggestions or code submission to Genesis Saga.

What is Project: Aurora?

Project: Aurora was created by Hellser in an attempt to create a weapon and effect driven mod for GZDooM, basing ideas from Genesis Saga. Hellser later on created special effects for Aurora, which remained in his own copy of the 'engine'. The mod didn't take off far, but was a test system for Hellser.

Why Genesis Saga Aurora?

GSA (Or GS) is created by both Ryan Cordell and Hellser. The mod picks up where Genesis Saga left off, the two taking turns on modifying weapons, effects, monsters and further enhancing the feel of the mod to fit similar to ICD-SE but add its own flair. Hellser being put into the department of effects and bullet weapon systems while providing tweaks to GS. Ryan Cordell works on the Plasma weapons, monsters and the ACS department for GSA.

Features:

    HUDS -- There are a total of two huds, Ryan's "VISOR" HUD, and Hellser's "BOOM" HUD (subject to change)
    Various Rank Monsters -- Tired of the dancing around monsters? Now the monsters will dance around you. Various of monsters are capable of ripping you a new one.
    Effects -- With the AURORA system installed into GS, the mod features new torches, smoke effects and bullet systems to be taken granted for!
    Monsters Dodge -- On the Genesis Skill, monsters dodge! Are you prepared?
    Inventory Medkits / Armor -- Instead of picking up and immediately using medkits and armor, you can choose to use them later in the inventory (further info below)
    Characters -- Choose between the slow, unwieldy but powerful Grunt. The fragile speedster named Crash. Or even the well trained, all around Marine.
    Maps -- Optional, but part of our mod's storyline would be a series of maps that we're currently working on! More info later!
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Comments
ANDROIDFERRET
ANDROIDFERRET

So it's absolutely dead?

Reply Good karma Bad karma+1 vote
Foxdash
Foxdash

Nice! But... i want to download it... :\

Reply Good karma Bad karma+2 votes
Kyle07
Kyle07

interesting

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Brutal Hell Royale

Brutal Hell Royale

First Person Shooter

A BRUTAL DOOM BATTLE ROYALE FOR UP TO 32 PLAYERS! HYPER FAST ROUNDS ACROSS 10+ MAPS. BATTLE ROYALE FOR DOOM DONE RIGHT!

Delashin's Smooth Doom Remake

Delashin's Smooth Doom Remake

First Person Shooter

This is a edited version of Smooth Doom with enhancements and fixes.

Eoa Eternal Hellomemy V5

Eoa Eternal Hellomemy V5

First Person Shooter

This is Eoa eternal hellomemy version 5, It is back again in this version it has better huds, glory kills, hammer and crucible, improved weapon sprites...

DBP37: AUGER;ZENITH

DBP37: AUGER;ZENITH

First Person Shooter

AUGER;ZENITH is a limit-removing project brought to you by us the Doomer Boards planet hackers. AUGER;ZENITH is also the ULTIMATE CYBERPUNK DOOM PROJECT...

CrusaDoom

CrusaDoom

First Person Shooter

An unofficial sequel to the Crusader duology by Origin Systems that also crosses over Crusader's universe with Doom's. CrusaDoom puts you once again in...

Star Trek Doom Project

Star Trek Doom Project

First Person Shooter

I originally worked on and off the Star Trek Doom Project from 1997 to 2012. I resumed the project in 2016 and have totally redesigned & remastered it...