These are custom icons for the Generations Arena mod for Quake III Arena. You will need to download Generations Arena to use this mod.

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New Generations Arena icons  1.1

New Generations Arena icons 1.1

Patch

Here's the icons mod for the Generations Arena mod.

New Generations Arena icons 1.0

New Generations Arena icons 1.0

Patch

Here's the icons mod for the Generations Arena mod.

Comments
Guest
Guest

Oh, should mention this is Phoenix from Wirehead. Nice icons, btw. I had seen them in some videos on Youtube and wondered where they came from.

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Guest
Guest

Sorry for the anonymous post, and for posting late, but I don't have a login on this install and I'm downloading files. I normally don't peruse Moddb either.

Yes, I am still working hard on Generations Arena, and my dedication has not wavered. I routinely update my .plan on the site and post updates on the main page. CannerZ45 is right, I'm the only one doing dev work and it's not exactly a small project.

As for anyone else finishing it, that would be difficult to do without the source code, which I've kept under wraps for just this reason. I appreciate the people want things done, but I want them done RIGHT. Anyone wants to discuss Gen with me just sign up on the Wirehead forum and ask away. I do like to talk, especially to those interested in what's going on behind the scenes.

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gnear
gnear

lol gave up on the mod after 99f became final...........

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MXDash Creator
MXDash

I've waited long enough. Who's to say we can't "complete" the project ourselves :P , even if it won't be as good as what might have been :(

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CannerZ45
CannerZ45

Well, I got my hopes up, Phoenix is still at it!. :D

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Guest
Guest

What do you mean "Phoenix is still at it"? O_o

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CannerZ45
CannerZ45

Wireheadstudios.org
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He's still finishing the mod.
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More detailed follow on his progress here:
Wireheadstudios.org
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To sum it up. He's pretty much the only one working on the mod, as everyone else parted ways and have their own businesses to tend to. So the weapon animations, some touches on the yet-implemented weapon models and textures. And of course, the coding(weapon stats, player functions, etc.), all of those being done by one guy...As a modder myself, I understand how much work that does take.

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