ANTIGRAVITY IS NOW A QUAKE 3 MOD
It is the year 2834, new scientific breakthroughs have allowed the military to utilize a new technology, the anti-gravitational force emitter, giving soldiers and vehicles the ability to change the flow of gravity around them. Unfortunately the technology was immediately stolen by other countries and war broke out. Choose your side and battle your way through futurstic cities across walls and buildings. Fight on foot or in anti-grav enabled vehicles.
Planned game modes include CTF, Deathmatch, and Conquest.
Yes, it has been decided. Antigravity will become a mod, and eventually standalone game using the quake 3 engine.
It has also been simplified to better fit the new engine and shorten development time.
-No Class System
-No Vehicles
-Deathmatch only, with other modes possibly added after first release.
Also, If you would like to help this mod get restarted, please PM me.
Sorry for the lack of updates recently, but we've been faced with a big decision. The walk on walls code, while quite impressive, is far too buggy...
Be sure to visit the antigravity forum to read the detailed concept for the mod. It will continually be updated as the mod progresses.
id say Switch engines to Quake 3 or 4 and lose vehicles cause vehicles are kool n all but i just think they just add to the base gameplay which is kick-***'in enough with out vehicles. i would hate to see this mod die.
Sounds cool, I'd love to play maps in a new way!
Walk On walls mutator - Pospi.spadgos.com
Change gravity mutaotr/map - Pospi.spadgos.com (look at DM-MCE-Relativity)
Also i wish to help out abit to get this mos started