This mod removes the suck out of Zero Hour... What little of it existed, at least, but there were definitely some things that were a bit poorly designed, a few balancing issues, and just overall some quirks that could be fixed. This mod is my take on fixing those things and adding a bunch of awesome stuff to an already darned-good game. Prepare to unleash the absolute greatest in dominating weaponry in Zero Hour.
This is the unit I was working on ;)
Smaller version?
Nope, just after editing and modifying the first tank's weapon's particle sytem.
Huh. Interesting.
How powerful is this unit, what can it attack, and how much damage can it take?
And who's it for?
I made it be limited to five at a time, damage is very high, it's for SupW general, its armour is the crusader's armour, its health is also the crusader's health.
Interesting.
Can it only attack ground?