Galaxy At War - Clone Wars is a total conversion mod for the Star Wars: Empire at War: Forces of Corruption 2006 real-time strategy that brings us the Clone Wars galactic conflict
Hi, everyone, it's been a while since our last visual update, but finally HaloSentinel got the time to work for the mod and here is his wonderful and unique vision about the Kashyyyk land map :)
As usual, your feedback is really important so please enjoy the design and tell us what you think about it in the comments
looks narrow, i hope there are ways to avoid this from becoming a grindfest, cause the overall layout looks great
some of the narow parts are intended to allow an AT-TE to pass, but you're right, there are ways to avoid the grindfesf, maybe the power generator for the base is in a less guarded spot and with the turbolasers down air travel becomes a viable tactic to get in behind the enemy
this is gonna be the best kashyyyk map of all time!
I'm going to be honest narrow things like this are the best thing or ground combat i don't get the chokpoints complain it's better than hunt a speeder or infantry thismap has 2 big chokes at the start but there's a left path, nd it's not long corridors justthe chokes and then the paths to the base.}
I'll take this over big open maps that take forever to finish.
probably my fvorite out of the ones i've seen planed on the mod
well, even with the narrow parts i still hope to make it quite large :)
Is this going currently one of those concepts that you haven't made into the game form?
in the sense that it's a good idea to have a plan before you write an essay it's also a good idea to plan the map before you go into the map maker and spend hours making it, to answer your question, yes it's a concept
Just need some massive trees, and you're set!
Oh yes, we will :D
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