GMod is a Sandbox Modification. Using GMod you can pose ragdolls. This means can position people from HL2/CS/DoD and change their faces. A big comic book creating community has popped up around this feature. Using GMod you can build. Take props from HL2/CS/DoD and weld them together to make walls. Axis a wheel to it to create a working car. Rope some cans to the back. A big contraption creating community has popped up around GMod - creating such things as Rube Goldberg devices, catapults, cannons, bridges etc.. Using GMod you can make your own weapons. That's right, make your own weapons. Using Lua you can create a custom weapon to do just about anything. If you're new you can change simple things like rate of fire, models, sounds. If you're awesome the world is your oyster, mass changing guns, melon cannons, jetpacks. GMod gives you the freedom to do any of these things in single player or online with your friends.


After 2.5 years of development, welcome to the prequel of the adventure map An Antagonist Story: Anticitizen One. Set at and during the chapter “Nova Prospekt”, you and your team of Metropolice have been sent to the coastal prison find and shell out rebel bases, and follow through with any... unforeseen consequences.

The Antagonist's Story: Nova Prospekt

I'm really excited to play this map! The first one left a really good impression on me and I loved the amount of detail put in it.
If you don't mind me asking, why don't you use Entropy : Zero as a base for your future combine pov maps? The gunplay is much more impactful and the new rebel ai lets you make some really awesome encounters. I'm sure you could create some really interesting stuff with it!

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PlanetAlexander Author

I'm so glad you've enjoyed the series! I actually didn't know Entropy Zero had new rebel AI - if I decide to continue the series, I'll have to check it out.

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