Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Version 5.45.2 released

Correcting issues with the base game implementing of Tech cards

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Fixed

  • Base game error where modifiers from Tech cards were not applied to spawned units (such as Dox from a Lob)
  • Base game error where spawned units were not treated as the same type for the purpose of selection as built copies of the unit
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