Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Version 2.1.1 released

Cleaning up and code and improving spawn randomisation

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Cleaning up and code and improving spawn randomisation.

  • Replaced my ridiculously over-engineered randomised spawn solution with something much saner
  • Randomisation is now done by army rather than by team
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