Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Version 0.1 released

This is the first public release of this mod and I am looking for feedback.

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As this is the first release there are likely to be elements which require refinement. I am especially keen to elicit feedback on the difficulty levels, and whether they provide a level with the right amount of challenge, as well as scaling smoothly without any ugly leaps in difficulty.

  • Assign a general personality to each faction
  • Reduce number of minions per faction to 13
  • Assign a unique commander model to each minion
  • Name minion after commander to allow identification
  • Assign unique personality to each sub-commander
  • Append five new difficulty levels to Galactic War
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