Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Release version 2.0.1

Fixing an issue from the base game and tidying up Easier Start

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  • Added some more lore to ensure full system coverage when Easier Start is selected
  • You will no longer be offered a Sub Commander if you don't have a factory they can open with (air/bot/vehicle)
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