Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Release version 1.0

We have a major version number! Difficulty is in a good spot now.

Posted by on

  • Bronze increases its eco slightly faster over distance
  • Sub Commanders will once again spawn wherever they want
  • All difficulties are slower to increase the number of armies
  • Minor increases to the starting eco of Gold and Platinum
  • Remove delay for Bronze building from factories
  • Platinum and Uber always start with at least two armies
  • Reduced the eco bonus bosses receive
  • All bosses use shared armies and attempt to spawn on multiple planets
  • Foundation now has multiple starting planets in its boss system
  • Bosses hide their personality
  • Bosses scale their armies according to the size of the galaxy
  • Corrected lowest threat rating being too low on the scale to ever register
  • Improved accuracy of threat ratings
  • Silver less effective at using higher levels of eco
  • Bronze expands slower
  • Added tooltip to explain the difficulty options
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: