Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Bugfix release version 0.10.1

The one where a lesson was learned about not checking your brackets

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This is the release which shows why the major release number is still a zero. An Excel formula I used to check difficulties against one another had a bracket in the wrong place, meaning the in-game results didn't align with the desired outcome.

  • Fixed Platinum having one too many minions in each system
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