Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.
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Make smarter decisions through better intelligence. See how many enemies await you, how dangerous each is and how they play, as well as the overall danger level of the system. Identify which have multiple factions vying for control versus simple you vs. them games.