The Legend of Legaia - The God's War

The Legend of Legaia is a classic game for Play Station One and Two, with a very diferent battle sistem, and we are going to use it in this Mod for Play Station 3 and Pc, using Unreal Tournament III Engine.

The game is about a war between the Gods at the age. The are many gods, that are followed by Angels and Saints. The Angels are the gods warriores, they may have an army of these, they are really strong and have alot of magic. The Saints are the profets, they help the gods to have their fame, Gods that have more followers are stronger.

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We whant to use the alot of power of the consoles and computer, try the better of us and Unreal Engine, with alot of special effects and a long history for everyone to have fun. The Graphics are going to be very similar to the Virtual fighter IV, a little cartoon a little realistic.

Whe are going to make the same caracteristics as the original heroes and original draws.

The battle Sistem is going to be similar to the first episode, but we are going to add some good stuffs, like, much more magic and effects that only with Unreal Tecnology we can make it. The Legend of Legaia is a per Turn RPG game.

And we are planing about using Fire Ball and Tounado Flame in this mod. ^^

We are a group of students of Game Design and Unreal Engine Games Develpment and we have been working together since 2007. This is our first real mod of Unreal Tournament III.

Thanx.

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An original game video:


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History:
Part 1 - The Childhood
At the begining of the game you start as a child, the prince of Tayben City, one of the biggest cities in the world. Everything was really peacefull until an anonimous god attack the city, for none apparently reason, everyone was gone, including the King and the Queen, the only survival of the place is you, .
Lost in the world you start to search for food in the woods and praying for someone appear to help you. You will have some choices during your childhood that will change the future of the game.

You can choose for going to some city or live in the woods.

Your fight stile and your reputation and wisdom are going to be diferent, but these are just some exemples.

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Battle system

Combat in Legend of Legaia is conditional turn-based. At the beginning of each turn, the character inputs a command for each available character, selects appropriate targets, and confirms the selection. This initiates the action phase of the turn, during which each character and opponent perform their actions. The order of action is prescribed by each character's speed, status, and equipment.

Damage is instituted through the game's unique 'Tactical Arts' battle system. Instead of simply selecting a generic 'Fight' command in order to initiate a physical attack, the player specifies the location of each attack; 'Right' and 'Left' will strike with the right and left arms, respectively, and 'High' and 'Low' strike at their respective heights. Each direction has its own pros and cons, depending upon the opponent, weapons equipped, and level of the character's Ra-Seru. For example, equipping boots will increase the power of kicks, but 'Low' will not strike a Killer Bee, since it flies above the ground. To attack, the player creates a string of these directional strikes for each character; as the game progresses the length of this string or "action bar" increases, allowing the player to deal more damage each turn.

Certain strings of attacks initiate combos known as "Arts," which deal significantly more damage than would a non-combo string of comparable length. It is up to the player to uncover each character's Arts by experimentation; fortunately, once the player has determined the correct string, it is saved in a list which can be viewed during the character's turn. A quantity called "AP" is necessary to initiate Arts, which drain "AP" in quantities which are proportionate to the length of the combo. Inputting an Arts sequence without the requisite AP will cause the character to simply perform the string of attacks, without the Arts animation or damage bonus. AP can be earned in three ways; dealing physical damage without performing Arts, taking damage from opponents, or by using the Spirit command.

The Spirit command causes a character to defend for a turn, in lieu of attacking. This allows the character to take half-damage for the turn, while regaining AP, and boosting the length of his or her action bar for the next physical attack. Upon defeating certain Seru, a character may learn to use magic for use in combat. Once the magic has been learned, it can be used opponents (offensively) or allies (defensively) as an action during that character's turn, at the expense of Magic Points (MP).

for more En.wikipedia.org

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Today`s News:

2009/05/18 - Battle System of the original game was posted. On this mod it's going to be basically this!!

......

2009/05/17 - The game is going to be realeased only on PC and PS 3.
It seem's that X-Box 360 Unreal III Doesn't support mods.
But we are planning about doing the 360 version on XNA.
Just an idea for now.

......

2009/05/16 - A concept inspirend on Alex Kidd was uploaded today. ^^
And part one of the history, not everything is going to be posted, i'm taking care with the spoilers, just trying to post the basics for everyone to know the game.

......

2009/05/14 - New concepts were uploaded.
For the moment only concept arts are going to be shown. In future some game images.

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ALL RIGHT... Let's StOp wasting time writting like a Bible, lets put pictures and concepts. =]

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Comments
DeafBlueDragon
DeafBlueDragon

complain about not allowance mod in xbox 360 from UT3 well, GET the DAMN PS3 and stfu.. I have PS3 and yet some mode crash it or freeze it, so PS3 is kinda lame sometime, but I like it that way, xBox 360 " why waste money live member for it "...

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markb
markb

yea, im not saying ut3 isnt on 360 (i personally have ut3 on 360 and pc), but the xbox version of ut3 doesnt allow mods

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markb
markb

xbox 360 version of ut3 doesnt allow mods?!? :S

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Gurra300
Gurra300

an xbox 360 cant use mods for games as they said before, that is why they where not going to make UT 3 for Xbox 360 before...i dunno why they made it for 360....probably every single xbox player does is complaining to microsoft till they have bought the license for their game.....*sigh*

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Gabfindias Creator
Gabfindias

Doesn't??

Because i saw in XBox 360 there were the Unreal III!

Reply Good karma+1 vote
Nemesisurvivorleon
Nemesisurvivorleon

there's no mods on 360 ut3

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Gurra300
Gurra300

yes it exists for Xbox 360...but mods, i hardly belive

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Gabfindias Creator
Gabfindias

Yes, UT III engine exist on 360, there are alot of games using it, like Gears of War, but the Unreal Tournament III game on X-Box 360 doesn't seems to accept it!

Reply Good karma+1 vote
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