Unlock the full Homeworld experience with all 8 main races, each fully playable with their own unique units, abilities, and playing styles. The FXmod adds depth and increased tactical options to the base game, and comes with new HD units, animations, fx, content, and unique features to bring you closer to the ultimate Homeworld experience.
Artifact Retrieval mode, 5 new HD Models, a remastered Skirmish Campaign, Custom Map Support, 150+ Balance changes, AI Tweaks & more.
//As this is a BETA release, there are bound to be various bugs. Reporting these on the [Forum] will greatly help us track them down and fix them. Thank you!//
The journey you started in v1.30 continues. Embark on a completely revamped Shimmering Path (Skirmish Mode), or get a preview of what's in store for the future as you invite your allies over to a match of chaos, fun 'nd fireballs incarnated - also known as Artifact Retrieval mode. Be among the first to deploy the upgraded Progenitor Welder and Demolisher units, or literally bring out the big guns as you unleash the remastered Turanic HeavyGun Cruiser upon the battlefield.
In addition to existing maps you can now also bring the FXmod to any of your favorites via added support for custom maps, and with over 150 balance adjustments, 20+ bug fixes and further improvements to the AI gameplay will be familiar, yet different. Build v1.35a expands upon v1.30 and polishes the framework of the mod overall, while giving a preview of what is in store for the future. A special Christmas-themed release for our ModDB fans.
As usual, please remember to set the game language to English (Steam users: right-click Homeworld Remastered Collection > Properties > Language). We welcome bug reports, as well as any feedback, thoughts, and ideas on how we can further improve Artifact Retrieval mode or this build in general.
Thank you for your support, and we hope you enjoy this release.
- 9CCN MOD Team